It's interesting to see a world where Ryan and Atlas are no longer present, and the continued decay of the sunken city as Sofia Lamb manages to take control of what little in Rapture remains. Once again, players must defeat the Big Daddy protecting the Sister and choose between harvesting and rescuing Little Sisters - this time with more noticeable impact on the main story's ending. However, Delta must protect the Little Sister from hordes of ADAM-greedy Splicers until she is done, at which point the player receives the option to either rescue or harvest the child for more ADAM. This leads to greater ADAM yields than in the original. The mechanic of rescuing or harvesting Little Sisters returns with a unique twist: since Delta is a Big Daddy, players can "adopt" the Little Sister to guide them towards ADAM-filled corpses for the child to harvest. While Delta has generally more health and durability than Jack, he's not as much of a bullet sponge as his Big Daddy brothers, so players still needs to be cautious and prepared. There are more Splicers in every potential encounter alongside new variants, like the Brute, that make combat significantly more hectic. However, despite this clear increase in power, players shouldn't be complacent - combat is much more difficult now. With Delta being a prototype Big Daddy, the player can now wield the weapons of the Bouncer and Rosie variants that plagued Jack's adventure, including the versatile Rivet Gun and the devastating Drill. RELATED: Gore Verbinski Reveals His Vision for Canceled Bioshock Film
0 Comments
Leave a Reply. |